Walk back down the stairs to the passenger area and head out the single door at the front of the passenger area. He’ll give you instructions for loading the coal and give you Captain Obo’s Code for the hangar. Speak with Captain Obo and tell him you’ll help with the preparations. Walk up a further set of stairs to the bridge. Walk up either of the staircases on either side of the ship. Walk towards the double doors until the view changes and then turn around. Enter into the door on the right with the red light next to it. Click on the steps leading up to the Krystal. This time he’ll be convinced and agree to take the Youkols across the lake.Leave the tavern and go back out to the port. This time you know he really does want to redeem himself. Run back to the Tavern and talk to the Captain again. Walk up the stairs to the Captain’s office and look at his desk. Walk towards the back and the camera angle will change. Enter into the side door to the passenger section. Leave the Tavern and walk up the steps to the Krystal. He’ll still say “No” but Sarah will walk up to you and tell you not to give up. Lastly use the ‘You won’t like it’ line and then play on his pride. When he counters tell him that he’s afraid. First coax him, then tell him that you need him. You’ll need to convince the Captain to take you and the Youkols over the lake. Walk back over to the Captain and talk to him. When you’re talking Vlad will agree to make a restorative for the captain. Once he’s finished chatting go over and talk to Sarah by the bar. Try to hedge with him (3) and he’ll let you sit down to tell you a few stories. Enter and speak with Captain Obo who’s sitting by himself in the corner. Kurk’s prosthesis is lying on one of the side tables but it’s not finished yet.Ĭlimb the stairs to talk with Sarah and Steiner, then leave the shop. If you look more closely at it you can flick a switch at the corner of the table to turn the model light on. There is a model of the boat, the Krystal, in the center of the room. Steiner will head back upstairs giving you a chance to take a look around. Look at the projector on the counter next to where you found the clipping and place the Film Reel in the projector to watch a short film about Baranour, your next location. Hunt around until you find the Film Reel. Walk to the right and look inside the open box. Open up you inventory and read what’s on the Newspaper Clipping. Look at the counter to the left and grab the Newspaper Clipping. Grab the cup with Steiner’s Medication and give it to Steiner.įollow Steiner downstairs and talk to him again. ![]() Change the time to 5 O’clock and Steiner’s tea with the medication will be made. Look at the cuckoo clock again and open the glass covering the clock face. The important point to note is that the capsules must be taken at tea time. Open your document inventory and take a look at Steiner’s Prescription. Take a look at the drawers to the right of Steiner and open the one in the middle on the far right. Open your inventory and place the Empty Cup on the base of the clock. Look at the clocks on the right and take the Empty Cup.Ĭontinue around to the right behind the counter and look at the cuckoo clock. Just tell him that you didn’t steal it and be polite.ĭuring his excited talking Steiner will have a heart attack. He’ll accuse you of stealing the automaton heart on your necklace. Walk up the steps and enter into the store on the left. Take a left at the end and walk down to the end of the alley. Leave the tavern and continue walking to the right, further into town. Once he finishes talking speak with the waitress cleaning the table. He’s the guy who gave you the Unofficial Pass. Continue around the boat and walk into town.Įnter into the tavern, the first door on the left, and speak with the bartender. ![]() ![]() After arriving at the port make your way around to the right until you stumble across a drunk Captain Obo.
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